Weapons & Shields
MYTHLODE Rigid Weapons and Shields
303 gameplay designs, 467 PNGs, shared attachment and collision references; future damage states included.
Buy this product with your registered account to receive this pack’s current contents and every future update Mythlode publishes for this same pack, including additional assets added to its theme, at no additional charge—even if its price increases later.
Read the product completion commitment.Review the terms that apply to purchase
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Inside the pack
Built for production.
Mythlode Rigid Weapons and Shields
Version 0.3.2 · 467 transparent PNG images representing 303 gameplay designs.
- 279 intact rigid weapons and 140 supplied 50%-degraded weapon states. - 24 intact shield side views for gameplay, with 24 front-facing inventory icons. - Shared attachment points and engine-neutral collision outlines for each gameplay design. Damage states inherit their intact design's frame, points and geometry.
Use Assets/Runtime for gameplay and Assets/Inventory_Icons for shield inventory images. Each inventory icon and its side view represent the same shield, not two designs. Bows, flails, animation, rigs, scripts and an engine project are not included.
The damage library is incomplete today. The included commitment promises intact, approximately 50%-degraded and approximately 85%-degraded near-broken gameplay states for all 303 designs. It includes shield side views only. Missing states are clearly recorded in Metadata/state_availability.json. They will be provided as same-product updates without an additional purchase for those states; no delivery date is promised.
Damage percentages describe visual wear. Developers control attack damage, durability, blocking and other game statistics. Collision data is a reusable geometric reference, not a preconfigured combat system. See COLLISION_AND_ATTACHMENTS.md and IMPORT_GUIDE.md.
For an honest state comparison, open Previews/STATE_SWITCH_REVIEW.html after extracting this package. It draws both states on the same fixed canvas. Thumbnail grids fit objects independently and do not demonstrate physical scale.
Read LICENSE.txt / LICENSE.pdf, REFUND_AND_SUPPORT_POLICY.txt, DIRECT_PURCHASE_UPDATE_POLICY.txt and DAMAGE_LIBRARY_COMPLETION_COMMITMENT.txt.
Support: dandalion.az@gmail.com · https://MythlodeAssets.com
Technical details
Know what you’re getting.
- Assets
- 303
- Version
- 0.3.2
- Resolution
- 256x256, 512x512, 768x768, 1024x1024
- Formats
- Transparent PNG, JSON metadata
- Software
- PNG-compatible tools; developer-configured engine import
- Current contents
- 467 PNG files representing 303 gameplay designs
- License
- MYTHLODE ASSETS Universal Commercial Asset License 1.2
- Engine integration
- No engine project, animation or runtime integration test included
- Preview safety
- Public previews are watermarked; customer PNGs are unwatermarked
- Damage library
- Intact, approximately 50%-degraded and approximately 85%-degraded near-broken gameplay states promised for all 303 included designs; incomplete today; no delivery date
- Shield roles
- Side views for gameplay and future damage states; front-facing views are inventory icons only
- Excluded
- Bows, flails, animations, rigs and combat scripts
Every release includes its applicable license and supporting documentation. Read the Universal Commercial Asset License.
Every game-ready pack is reviewed for scale, file integrity, visual cohesion, and practical in-engine use, with modular and scene testing where applicable.
Read our Game-Ready Quality Promise.


